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View Full Version : Digital Woman - Work In Progress (artistic CG Nudity)


rpenri
11-28-2006, 10:21 PM
Well, I've been working on this for I'd say about three days, on and off for a few hours here and there. Need to put arms, head, feet and pretty much everything else. My 3D package of choice is Lightwave. What do you guys think? I know the legs look a little long, but I'll tweak that the more along I get.

rpenri
11-28-2006, 10:32 PM
Here's a wireframe from the front.

rpenri
11-29-2006, 11:19 AM
A little more tweaking of the torso, legs, neck and shoulder done a bit too.

Masked Muchacho
11-29-2006, 01:44 PM
It's like something out of Weird Science hahaha

"bigger ti*'s"!

Dusk911
12-06-2006, 12:50 PM
lol nice work used to use 3dmax a bit with cars and stuff (school back in 2003) but this is new to me

sohara
01-05-2007, 06:29 PM
lol nice work used to use 3dmax a bit with cars and stuff (school back in 2003) but this is new to me
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looking good so far, keep it up!
i used to work in softimage xsi at uni, not tried lightwave out

computer2slow
01-05-2007, 07:30 PM
I tried poser all I did was make the model look like a total freak.

rpenri
01-24-2007, 06:47 AM
well, I know you guys have been waiting for an update---but....sorry, can't update yet. I'm having the hardest time trying to model this friggin girl's head. I can't get it right for the life of me. I keep starting one--then get frustrated and delete it and restart and, well, it might take a bit to finish this project. Plus, haven't really had like a good 8 to 10 hours to just fiddle with it without having to take care of stuff.

P.S. Know what you mean computer2slow, I tried out poser also and I gave up after like three hours. Wanna try z-brush and mudbox, those look to be some really sweet software for modeling and digital sculpting.